Sarah DeBaar
Sarah DeBaar
Animator, Illustrator, Artist
Grand Rapids, MI, United States

I have worked in video games industry as an animator on five different game titles and have been teaching my craft to students since 2010. I also freelance as an artist in various mediums.

Skills

3D AnimationCharacter AnimationIllustrationMotion CaptureRigging

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Photoshop
Photoshop
MotionBuilder
MotionBuilder
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Productions

    • Video Game
      Toy Story 3 (DS)
    • Year
      2010
    • Role
      Animator
    • Company
      n-Space
    • Video Game
      James Bond 007: Blood Stone (DS)
    • Year
      2010
    • Role
      Animator
    • Company
      n-Space
    • Video Game
      Call of Duty: Modern Warfare Mobilized
    • Year
      2009
    • Role
      Animator
    • Company
      n-Space
    • Video Game
      Hannah Montana: The Movie
    • Year
      2009
    • Role
      Animator
    • Company
      n-Space

Experience

  • Freelance Artist at Freelance
    June 2018 - Present

    Various freelance illustration work - article headers, book illustrations, etc.

    Various art commission projects.

  • Studio Artist/Lab Specialist at Full Sail University
    Winter Park, United States of America
    August 2010 - Present

    I assist students in learning modeling, animation, and the 3D production pipeline, as well as creating and presenting course content.

  • Freelance Animator/Rigger at EPL Productions Inc.
    Winter Park, United States of America
    January 2010 - March 2010

    I corrected rigs and motion capture data and I created keyframe animation for a military simulation project.

  • Junior Animator at n-Space
    Orlando, United States of America
    August 2008 - September 2009

    I created keyframe animation and edited motion capture data used in handheld and console games. The games I worked on were Call of Duty: Modern Warfare Mobilized (DS), James Bond: Bloodstone (DS), Toy Story 3 (DS), Unreleased title (DS), Hannah Montana The Movie (Wii, XBox 360, Playstation3).

  • Student at Florida Interactive Entertainment Academy (FIEA)
    Orlando, United States of America
    August 2007 - December 2008

    I animated, rigged, and ran motion capture sessions for video game projects. I created assets for rapid prototype games (2D and 3D).

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